welcome. everything I write here is something I felt to be important to some degree; game reviews, life updates/vents, and philosophical musings. I do my best to make my statements truthful. everyone is welcome to post comments, provided they are relevant.

10.02.2005

Inside of gaming:

why the fuck isn't CoV out yet? fucking bastards

I have uncertain feelings about Anarchy Online. the game system is crap, but such is the case with any game i've played that actually focuses on role-playing. i think funcom made The Longest Journey too. graphics were crap, but the story was great.

I can't find my MxO discs, but who the fuck cares.

World of Warcraft is all there is for my friend Xeldan. Finally got into the guild he's in: The Mighty Oxen.

Outside of gaming:

I'm seriously considering this program. I'm also considering aiming for a career as a teacher. also also, I've been trying to help my friend Chad sing again, but a) he gets quite busy and b) he sucks, but that's ok. his rhymes are hot though.

and work still sucks.

8.12.2005

City of Villains

City of Villains pre-order! so excited. but it's a tad expensive, and the monthly cost hasn't been solidified. it's a game on its own, but there are supposed to be benefits to owning this and City of Heroes, but there's still wonder about how big they'll be. the game is also supposed to have better graphic goodness that isn't in CoH yet, but they'll probably get around to that. that is what i have gleaned from GameSpy.com

8.01.2005

i got firefox

Firefox - Rediscover the web

i have been advised time and again to get it, so i have. you probably should to, if you haven't already.

6.28.2005

MxO is in shit :(

http://www.gamespy.com/articles/628/628305p1.html

6.10.2005

trend of anime-style games w/ horrible voice acting?

is the voice-acting pool really this bad, or is it just the directors or lack thereof? i just rented Musashi: Samurai Legends and Y's: The Ark of Napishtim.

though Y's is not really all that bad, the abundance of not-so-good voice acting makes me wince. it'd be better off with no voice acting, really. the gameplay is good though, it reminds me of sprite-based adventures, but in 3-d. a'course, not having a game manual doesn't help me too much. though your character is small on-screen, he's got a sword and can jump around, so it could get pretty intense. i still die too much though.

Musashi though... it fucking pisses me off. the voice for the Musashi is some ridiculous whiny kid's voice, and you can TELL nobody had any directing and they're just reading what's shoved in front of them... but GOD, I HATE MUSASHI'S VOICE. the game is ok, it involves hacking and slashing, but the pacing is a bit slow, i should be able to kick more ass a lot faster, and not get done in by the smallest enemy in the game just because they run away from me at the same speed i chase them and attack my back! FuCK. and, there's no low-health warning. i die alot in this game. and get sent back 3 screens to the last checkpoint, unless it's a boss. fucking hassle. and it's a SQUARE ENIX game.

Edit: It's not just that Musashi's voice is annoying either, but the character looks like a bad-ass young adult. it doesn't fit! his voice could have been done by a manly girl and still sound better than what he's got!

ah well, that's why we rent games before we buy them. I've pretty much lost all faith in Square Enix now.

6.07.2005

i've decided to get rid of my unwanted PS2 games. here's a last look at what seemed like a good buy at the time.

alter echo: action/adventure, hack stuff up, morph into assault and stealth modes, slightly tedious, beautiful environments and good music, but just not particularly great.

devil may cry: action, not my thing, heavy on the getting-yo-ass-kicked, sword/gun combo pretty cool though.

kinetica: stunt racing, stunts really hard to pull of, ability to win reliant on ability to pull stunts without hitting anything.

dual hearts: adventure/platformer, cheesometer 40%, heart-grabbing story, good action and puzzles, many unique stages, severl particularly tedious tasks/bosses, don't want to play ever again.

crash bandicoot, the wrath of cortex: platformer. not much else.

MDK2 armageddon: horrible controls, movement strictly on/off, no analog, quirky game and story if you can tolerate controls.

Dark Cloud: action/rpg, dungeon-based levels, story is ok, but outweighed by dungeon running, town building a mediocre escape from dungeons, character advancement dependent on weapon.

Haven, call of the king: action/adventure, very unique and interesting story-driven game, some challenges similar to platformer, reward for perfect completion is a sneak peek at a part of the sequel that will never exist, and it really needed a sequel.

I-ninja: action/platformer, cheesometer 70%, flip out and kill stuff with sword, very odd, mostly about killing stuff or not dying.

state of emergency: action, mission-based game of semi-random destruction via anything you can get your hands on, escourt missions a royal fucking pain in the ass.

gauntlet, dark legacy: arcade/rpg. involves moving around and shooting monsters and monster generators, finding items to unlock stuff, and killing bosses, it's all about the killing.

ty the tasmanian tiger: adventure/platformer, rated E for EASY, i can't believe they made a sequel.

6.06.2005

taking the blue pill

the title of this post makes reference to 2 things

i've ended my recurring subscriptions to World of Warcraft and City of Heroes. CoH subscription ends, like, tomorrow, and WoW subscription ends July 13 or something like that. I may subscribe again as i see fit, but for now i'm not putting another cent towards the mmog racket.

also, i'm now interested in the world of The Matrix Online (MxO). it boasts a crack squad of event-making peoples to push new events every month. By the way, MORPHEUS IS DEAD. I might jack into the matrix before i go back to the other 2 mmorpgs